Game designer Jon Radoff creates a history of social games
Jon Radoff, game designer and founder of social media site GamerDNA, doesn’t seem ready to reveal his new Facebook game venture just yet — but maybe we can extract a few clues from this history of social games he’s crafted.
Going as far back as the invention of dice games, Radoff breaks the origins of today’s social games into four distinct branches. On one side, he has browser games and casual games separated into two branches and on the other he has achievement systems and free-to-play massively multiplayer online games. How he got from dice to there (and rolled Magic: The Gathering and pinball into the whole thing) is a very interesting take on history and well worth 10 minutes of your attention.
Source:
History of Social Games [Jon Radoff, Internet Entrepreneur 2.0]
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